Spacecraft Design with the Metric System
Don't you think that the use of imperial units gives Transhuman Space a steampunk flavour which
doesn't fit in the ultra-modern setting?
This page is an attempt to adapt the TS spacecraft design rules to the modern world.
The conversion is based on the following:
- 1' = 30 cm;
- 1 space = 13.5 m³;
- 1 ksf = 90 m² (hsm for hecto square metre);
- 2000-pound ton ~ 1000-kg tonne.
It was tempting to set 1 sp = 15 m³ and 1 ksf = 100 m²
but this generates conflicts between the two
systems, i.e. up to a 10% discrepancy or more. But it doesn't
matter that a unit area or volume doesn't correspond to a round
number. With this method, the conversion becomes really simple:
there are few things to modify. And there is only about 1 per mil
discrepancy between the two systems.
For the record, note that 1 space approximately corresponds to a 8' / 2.4 m side cube, or a 10' / 3 m diameter sphere.
Hull Design
Dimensions are in metres, areas in metres squared, volumes in metres cubed:
- Sphere: V = R³ × 0.296, A = R² × 0.139.
- Cylinder: V = L × W² × 0.0593, As = L × W × 0.0356, Ab = W² × 0.0089.
- Streamlined Delta: V = (L / 7.5)³, A = (L / 7.5)² × 0.5.
- Box: V = L × W × H / 13.5, As = [(L×H) + (L×W)] / 45, Ab = Af = W × H / 90.
- Torus: V = R × r² × 1.48, A = R × r / 2.25.
Pseudo-Gravity Generation
- Maximum: Spin radius / 90 metres.
- Spin theter: 180 m long
Habitat Modules
Accessories
- Space Dock Hangar Volume = H × W × L / 13.5 m³
- Space Dock Hangar Area = H × W / 90 m³
Performances
In km/s:
- ΔV = sAccel(g) × Burn_Endurance(h) × 17.6
- Realistic ΔV = 0.0048 × Isp × ln( LMass / DMass )
In km/h:
- Stall Speed: Rs = 21.5 if responsive structure, 29 if not
- Air Speed = square root of ( 38,400 × Thrust / Drag )
Welcome to the 22nd century!
Nemtos